# Card-Based UI DS121. Layout: Modular. Page: https://ui.codeatlas.com.br/atlas/card-based-ui/. Index: https://ui.codeatlas.com.br/llms/atlas.txt Content split into self-contained, repeatable units. - Status in 2026: Established. Documented and in wide use. - Trend 2027 to 2030: Rising (an editorial projection, not a forecast). - The term: Known technical term or standard. ## Traits - cards - shadow/border - summary Typical settings: Marketplaces, Feeds, SaaS. ## When to use it, and when not Consider it when the task and motivation match: audiences that scan options. Typical settings: marketplaces, feeds, saas. Be careful when the risk below would hurt the main task: fragmentation and repetition. Audience (a hypothesis about motivation and task, never measured, not a statement about any group): Audiences that scan options. ## UX risk and how to reduce it - Risk: Fragmentation and repetition. - Mitigation and accessibility: Ensure the relationship between cards and summary. - How to check: Test a prototype against a plain baseline on a real task: completion, time, errors, comprehension, accessibility and preference, segmented by context rather than by stereotype. ## Evidence Indirect: the sources support underlying principles, not a preference for this style. The sources support the principles that apply to this term. None shows that this style works better or is preferred. - [E06] Wagemans, Elder, Kubovy, Palmer, Peterson, Singh, von der Heydt (2012). A century of Gestalt psychology in visual perception: I. Perceptual grouping and figure-ground organization. https://doi.org/10.1037/a0029333 (Established). Does not support: Any claim about interface styles. It is a review of perception, not of screens, and says nothing about preference. - [E14] Baymard Institute (2025). Product List UX 2025: 8 Common Pitfalls & Best Practices. https://baymard.com/research-articles/current-state-product-list-and-filtering (Preliminary). Does not support: Anything outside e-commerce product lists, or any visual style. The sample is Baymard's chosen sites and the scoring is theirs. ## Limits - The atlas is a broad, living catalogue, not every style that exists. No authority enumerates them, and the classes (movement, aesthetic, design system, layout, pattern, principle) overlap. - The 1 to 5 scores are relative editorial judgements. They are not results of a study and not a measure of quality. - An audience is a hypothesis about motivation, task and context. It was never measured and says nothing about any age, gender or other group. - The sources support underlying principles (visual complexity, legibility, grouping, accessibility, platform conventions). None shows that a particular style works better or is preferred. - The 2027 to 2030 trend is an editorial projection, not a forecast. - Terms in the Future / AI category rest on exploratory work, some of it preprints, with no causal validation. Last reviewed 2026-10-25. ## Heuristic scales Relative editorial judgements from 1 to 5, not results of a study. - Visual complexity: 2 / 5 (heuristic) - Expressiveness: 2 / 5 (heuristic) - Information density: 3 / 5 (heuristic) ## In our library No design-style recipe implements this term yet; build it from `--ca-*` tokens. ## Prompt for your AI ```text Design this interface in the "Card-Based UI" direction (layout, modular): Content split into self-contained, repeatable units. Visual and interaction traits to use: cards, shadow/border, summary. Main UX risk: Fragmentation and repetition. Mitigate it: Ensure the relationship between cards and summary. Keep it accessible to WCAG 2.2 AA: contrast, visible focus, keyboard operation, 24 px minimum targets, reflow at 320 CSS px and reduced motion. Keep the content, hierarchy and behavior the same as a plain baseline so the two can be compared. Do not claim the style performs better; the choice should be validated with users. ```